GDQ – Games Prevent Cancer.

‘Speedrunning’ will be a foreign concept to most readers, even to videogame fans, but bear with me. ‘Runners’ are gamers who have mastered a particular game – and want to impose a challenge on themselves. By exploiting the game’s systems, bugs and glitches, they aim to get from start to finish in as short a time as possible. An entire culture has sprang up around … Continue reading GDQ – Games Prevent Cancer.

Nier: Automata – Review/Summary.

Nier: Automata Review/Summary.     At the time of writing, I have completed Endings A, B, C, D, and E; plus several of the ‘joke endings.’ This review contains SPOILERS for all of them, and for 2010’s NieR. If you haven’t played both games yet, please close this page before it’s too late.     Gameplay. Nier: Automata is the latest instalment in the long-running … Continue reading Nier: Automata – Review/Summary.

Undertale Retrospective

I wrote my last piece on Undertale almost 6 month ago, and it is, by far, the most popular, most-read page on this blog. I owe this to people still coming down from ‘that Undertale high’ – you know, the one that lasts for weeks after you finish your first play-through, still wanting more, desperately pining for Toby to release the Dog Patch that will … Continue reading Undertale Retrospective

Aught to Do – Dragon’s Dogma PC Review.

As with other Berserk-inspired games, which include treasures such as Dark Souls and the Drakengard series, Dragon’s Dogma has carved out its own niche. Originally published in 2012, it captured gamers’ attention with its intense combat system and dungeon-diving mechanics. However, an empty-feeling world, grating travel, and fuzzy graphics limited the experience. In 2013, an expansion was released – Dark Arisen – which capitalised on … Continue reading Aught to Do – Dragon’s Dogma PC Review.